Abuse
Save behavior varies by game. Check the notes below.
Player notes
About this game
Abuse is Crack dot Com’s 1995 side-scrolling shooter. Move the character with the arrow keys or W/A/S/D while aiming independently with the mouse; left click fires. You can retreat while shooting behind you, jump over incoming fire, and break certain walls or activate switches by shooting them.
Tap the opening screen or press a key to skip the intro, then use the green button at the top right of the original menu to start. The first level teaches movement, weapons and machinery. Up jumps or climbs ladders; Down operates nearby switches, lifts, teleporters and save consoles. Ctrl and Insert cycle the available weapons. Hold the right mouse button to use an equipped special power.
On a touch screen, hold a direction with one finger and drag the Aim and fire pad with another. Moving your finger changes the aim; lifting it stops firing. The separate right-mouse button activates special powers. The website’s Configure menu changes which keyboard buttons are shown. Landscape fullscreen leaves movement on the left and aiming on the right.
Save at an original in-game save console: stand beside it, press Down and choose a slot. The original Load menu restores that slot after reopening the player on the same browser and site. This is not a save-anywhere snapshot, and saves do not transfer from the earlier DOS emulator. Clearing browser storage removes saved progress.
This edition builds the community SDL source maintained by Anthony Kruize, Sam Hocevar, Xenoveritas and other contributors as WebAssembly. Original Crack dot Com game data and credits are retained. Old Games Archive provides the browser input, storage and player integration fixes. Sound effects are clearly identified replacements from the Freedoom project; the original Abuse recordings and music are not included. This edition provides single-player play, with no online multiplayer.
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Quick tips
Skip the intro with a key or a screen tap, then tap the original menu’s green button at the top right to start.
Use two fingers on a phone: one for movement, one to drag the aim/fire pad. Lift the aiming finger to stop firing.
Down activates a nearby console or mechanism; shooting is required for some switches instead.
Save at a save console before leaving. Use the original Load menu on your next visit, in the same browser.
Esc opens the original menu. P pauses; Enter resumes. Save slots persist; the current unsaved position does not.
- Arrow Left / Arrow Right
- Move left / right; A and D are alternatives
- Arrow Up
- Jump or climb a ladder; W is an alternative
- Arrow Down
- Use nearby switches, lifts, teleporters and save consoles; S is an alternative
- Ctrl / Insert
- Cycle available weapons
- Esc
- Open the original menu
- P
- Pause the game
- Enter
- Resume after pausing with P
- Move mouse
- Aim independently of movement
- Left click
- Fire; click original menu icons and save slots
- Hold right button
- Use an equipped special power
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Archive notes
Rights and Source Notes
Browser play is available for this entry. Official project references are listed below.
- Distribution
- Source restoration
- Attribution
- Crack dot Com; Anthony Kruize, Sam Hocevar, Xenoveritas and upstream contributors; Freedoom contributors; browser integration by Old Games Archive / CatBroDev.
- Browser player
- WebAssembly · Browser play
- Added to archive
- 2026-07-28
- Official references
- Source code
- Download open-source code packageSource code only; this is not a game ROM download.

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