Paku Paku
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Player notes
About this game
Paku Paku is Jason M. Knight’s 2011 maze-chase game for DOS. Its display uses an unusual low-resolution colour text mode to draw the maze, characters and score panel. Clear the dots while avoiding the four ghosts; power pills temporarily let you chase them instead.
Press Enter at the menu to start. The arrow keys, WASD or numeric 8/6/4/2 steer the character. Press the direction you want before reaching a junction so the turn can take effect when the corridor opens. O switches sound on or off. Esc returns to the menu; pressing Esc there exits the program.
This is the original 1.6 DOS release, including Jason M. Knight’s Pascal source, data and README. The author released the source into the public domain and asks that credit be retained; the original cardware request is preserved in the documentation. It is a 2011 game for vintage DOS hardware, not a 1980s commercial Pac-Man release.
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Quick tips
Choose your next direction before the junction.
Use a power pill when ghosts make a route difficult.
Esc returns to the menu. This entry does not promise mid-round save-state restoration.
- Up / Down / Left / Right
- Steer through the maze; a queued turn takes effect at an open junction.
- W / A / S / D
- Alternative movement keys.
- 8 / 6 / 4 / 2
- Alternative up, right, left and down keys.
- Enter
- Start a round at the menu.
- O
- Toggle sound on or off.
- Esc
- Return to the menu; exit the program from the menu.
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Archive notes
Rights and Source Notes
Browser play is available for this entry.
- Distribution
- Freeware
- Browser player
- js-dos · Browser play
- Added to archive
- 2026-11-06

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