TerraFire
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Player notes
About this game
TerraFire combines precise thrust-and-turn flying with a rescue mission underground. Rebel forces have hidden stolen nukes in defended caverns. Your compact ship must navigate the tunnels, clear hazards and carry its dangerous cargo back into orbit. The tractor beam starts the nuke’s countdown when it locks on, so reaching it is only half the job.
Gravity and momentum matter: use short bursts of thrust and leave room to correct a turn. Shots can destroy mines and activate switches that open gates. Between cavern missions, hyperspace encounters put you in more open combat against enemy craft. Colored gems replenish shields, add lives or improve your weapon; a green disk gem records a save position.
This is the full DOS version 2.05f, released free by Owen Thomas’s ORT Software in 2007. It includes all 27 missions, rather than the eight-mission shareware edition. The original program, help files and distribution terms are preserved. The browser controls use the game’s default keyboard layout; the game itself remains in English.
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Quick tips
Use short thrust bursts and let gravity bring you down; turning upside down makes recovery harder.
Clear a route back to the surface before collecting a nuke and starting its timer.
Shoot switches to open gates. A flashing green switch means the opening is temporary.
Collect green disk gems for the game’s native save points. Browser file backups and in-game saves are different.
- Left / Right
- Rotate the ship counter-clockwise or clockwise.
- Up
- Thrust forward.
- Ctrl
- Fire the current weapon.
- P
- Pause or resume the game.
- F1
- Read the original help.
- Page Up / Page Down
- Move through the help pages.
- Enter
- Confirm a menu selection.
- Esc
- Open the game menu or close help.
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Archive notes
Rights and Source Notes
Browser play is available for this entry.
- Distribution
- Freeware
- Browser player
- js-dos · Browser play
- Added to archive
- 2026-11-05

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